Jake is a 3D artist and Visualisation Artist based in Monaco and the UK, he has more than 10 years experience in the visualization field.
His work has been featured in several international digital magazines and publications. Such as Expose 11, The New York Times and Boat International to name a few.
In the following interview, Jake will share with us his story with Luxury Yachts as well as his process for approaching 3d visualization projects.
Let’s flip through the story and techniques of Jake Denham,
Tell us a little about you Jake and what is your area of expertise?
As an Adventurer, I take people on epic adventures to the worlds most beautiful locations.
I studied Video Game Art and Design at University and then went on to receive a scholarship to the University of Creative arts to complete my Masters degree. I wanted to use the skills I had developed in Video Game Design to have a positive impact and do something I was passionate about. So I began working on Video Games to help students with learning difficulties and to teach children about the environment. I worked on my own game called The Present as well as one called Fate of the World for a company called Red Redemption. Fate of the world went on to win multiple awards including Best Artistic Response and Positive Impact Innovator at Climate Week.
Soon after I discovered that I could use my Computer Skills to influence how the real world was being created.
I would create artwork to help clients envision what their product was going to look like before it was created. I then started working with a Jet Interior company to help design the interiors of private jets. For this we would take a commercial plane and strip it bear, then I would create images and animations of the new interior for the owner to confirm they liked it.
Your portfolio is filled with beautiful Interior and Exterior Luxury Yachts, Can you tell us your story with these projects and how you got into the Yacht industry?
What brought me to Monaco was an email from the Head of Design asking if I would like to come to work with them. Within a month I was in Monaco and have had the opportunity to travel a lot with my work and I spent a fair amount of time in America to oversee the build of one of our new boats.
What Softwares do you use for Modeling and Rendering?
You tried Corona Renderer recently, what’s your thoughts about it?
I think Corona has the potential to become the standard render engine in Arch Viz. So far I am really impressed by the speed and quality and the interactive rendering is pretty nuts. I am heading in this direction. This image was created using Corona Alpha 7
If you could have two super power solutions for 3d visualization, what would they be and why?
Tell us a little bit about your production process for a new project?
I get the 3D model from any sort of modeling software, for example, Alais or Sketch Up.
What elements you focus on when you create a composition and set your camera?
Do you have any tricks to beat procrastination and get things done?
Who are your favorite artists, authors, photographers..?
If you could go back in time and do it all over again, what is it that you would do differently?
Still Hiking? What’s your Muse at the moment?
Where can we reach you online? ( Website, twitter etc…)
Is there anything else you’d like CGalter readers to know?
Also, check out my scene for sale: checkthis.com/rendering
It is of the VW that was featured in Expose 11. I wanted to make it easier for everyone to render cool images, like I said in one of my blog posts, when it becomes easier to render the more we can focus on creativity. The download comes with the Studio Scene, VW model and Step by Step Render and Post Production E-book.
Thank you, Jake, for taking the time to share with us your story and experience.
for more of Jake’s work, please visit www.luxuryvisuals.com.