Proven CG Techniques
CGalterTv – Ep. 002 – Take Control

CGalterTv – Ep. 002 – Take Control

In this episode of ( officially CGalterTv).

You’re going to learn:

  • How Technology is limiting us from taking advantage of it.
  • Why you should stop learning from photographers and what to do instead.
  • What is Post Production?
  • Q&A (Facebook and YouTube): How to avoid fringing and hello edges when you start color correcting your work.
  • Q&A (Gmail): What to do when you work with maps like Normal maps, displacement maps, specular maps under a linear workflow.
[Tribe Review] – How to get rid of, Over Bright areas in 3D Interior scenes

[Tribe Review] – How to get rid of, Over Bright areas in 3D Interior scenes

In this lighting review I recorded recently for one of the subscribers at cgalter you’re going to learn:

1. How to Compensate your 3D scenes using tone mapping in Photoshop.
2. What’s my settings for the Vray Physical Camera.
3. How I use HDRI Lighting *Hint, Default.
4. My new favorite rendering settings shared from Vlado.
5. And more….